Module Reference · Space & Stereo
Delay
The Delay is the flagship. Its Taps engine is a canvas: up to 16 taps, each with its own time, level, pan, high/low filters and up to +-24 semitones of pitch. Taps read as note values, sync to the host and re-scale when the session tempo changes; multi-select a group and move, scale or spread it as one gesture, then fan the whole cloud across the stereo field with a single Spread knob.
The feedback ecosystem is just as deep: cross-feedback between channels, a limiter inside the loop for controlled self-oscillation, drive, diffusion (in-loop or wet-only), tape-style wow, freeze, and Shimmer pitch that shifts the loop every pass for spiraling octave trails. Ducking with adjustable attack and release keeps it all out of the vocal's way.
Why it hits different
The GhostWare take.
- Sixteen taps with per-tap pitch - sketch echo melodies, not just repeats.
- Tempo-native: taps re-scale when the session tempo changes.
- Shimmer feedback and an in-loop limiter for self-oscillation you can ride.
In the shot
Reading the panel.
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1
SYNC BAR
Tempo sync, snap and quantize for the tap grid.
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2
TAP LANE
Sixteen taps: ALT-click adds, drag to sculpt echoes.
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3
ECHO / LOOP / DUCK
Feedback-path meters.
Control Showcase
Every control, explained.
23 controls, named exactly as they appear in the plugin.
Left delay time in milliseconds (Classic engine; the Taps editor supersedes this in Taps mode).
Right delay time in milliseconds (Classic engine).
Locks the timing to your session tempo at the chosen note value instead of free-running.
How much of the delayed signal is fed back for repeating echoes. Over 100% builds into self-oscillation.
Low-pass inside the feedback loop - repeats get darker as they decay.
Stereo width of the wet signal.
Ducks the echoes while the dry signal is playing so repeats bloom in the gaps.
Bounces the repeats between left and right.
Modulates the delay time for chorused, tape-like repeats.
Blend between the untouched signal and the processed one.
Smears each repeat toward reverb-like softness.
Saturates the feedback path so repeats degrade musically.
High-passes the wet path to keep echoes out of the bass.
Slow tape-style pitch drift on the delay line.
Locks the current loop contents and repeats them forever.
Offsets left and right times for wider, looser echoes.
Classic is the stereo L/R delay; Taps is the 16-tap Delay Designer (new instances use Taps).
Feeds each channel's repeats into the opposite channel.
A limiter inside the loop so runaway feedback stays controlled instead of exploding.
Pitch-shifts the feedback path each pass - the octave-up shimmer trick, or downward spirals.
How fast ducking clamps the echoes when the dry signal appears.
How fast the echoes recover after the dry signal stops.
Where diffusion sits: In Loop smears more with every repeat; Wet Only smears once.